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Unreal Editor

Discussion in 'Unreal Tournament 3' started by OutlawSkot33, May 14, 2005.

  1. OutlawSkot33

    OutlawSkot33 Im me.

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    I seriously hope the god damn thing is stable and not so god damn bugy as Version 3....V1 and 2 were pefectly stable and excellent, but V3 is annoying, bugy and crashes for any reason it can find....I hope UT2k7's will be stable..dont you...
     
  2. Angel_Mapper

    Angel_Mapper Goooooooats

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    I've rarely had any problems with 2k3/4's editor. What are your specs/OS?
     
  3. OutlawSkot33

    OutlawSkot33 Im me.

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    Specs, a basic Dell desktop. except for 256mb Ram and Pentium 4 3.4Ghz. Angel, Im pretty sure your not gonna have problems, if im correct, your able to afford a computer that people like me who cant find a job cant afford... O well Im pissed with UED, two times within 90min UED crashed while vertex editing......
     
  4. moonflyer

    moonflyer New Member

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    1) i hope epic to fix the crash bug when i try to set visibility of the terrain polygons along the trim
    2) and i hope they can implement the instant playtest function. just hit a button and you can playtest your map in the ued from your current camera position. this is really useful!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! as for a professional editor
     
  5. Angel_Mapper

    Angel_Mapper Goooooooats

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    No, you're not correct. I'm looking for a job as well. :p

    If you can, get more RAM. 256 isn't enough for mapping.

    As for vertex editing, try not to combine vertices too much, the editor doesn't like that. :y5:
     
  6. BmB23

    BmB23 Take a pick!

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    Funny... I heard v3 being the most stable yet.
     
  7. Radiosity

    Radiosity Minty Fresh!

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    Yup. Only time it ever crashes is when I do something stupid, and that's not often ;) Stable and powerful system = stable editor, simple as that. Oh, and it helps to know what not to do as well :)
     
  8. The_Head

    The_Head JB Mapper

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    You think thats bad. I gave up completely on a map 75% complete because every time I tried to change a texture on the terrain UED would lock up.
    Haven't really bothered mapping since then, (mainly because of time though)

    The bug with the crashs when making terrain invisible drove me nuts too. I think my computer just hates terrain.......
     
  9. OutlawSkot33

    OutlawSkot33 Im me.

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    My UED will crash for ANY reason. I added a brush and UED crashed on me.
     
  10. Dark Pulse

    Dark Pulse Dolla, Dolla. Holla, Holla.

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    The system does help, though I heard UEd4 (As it will presumably be) is being rewritten so Mac, Linux, and PC users can all make maps.

    This kind of thing is pretty damn uncommon, if not a first.
     
  11. Dragon_Myr

    Dragon_Myr New Member

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    I can't wait to see what the new Ued will be like, but I have a feeling there will be so many new options it will take a while to figure it out....quite some time at that. Hopefully it's not complicated enough to make me go get new VTM's, but hey I have no problem supporting 3dBuzz again if it comes to that. :) I like my big red book and videos.

    Anyway, I've never had Ued 3 crash on me unless something was missing from the map or I did something stupid. 768 or 1024 mb of ram is essential for mapping though.
     
  12. Kirin[SC]

    Kirin[SC] 恐いハチミツボイ

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    I actually heard that the editor will finally be cross-platform and rewritten in xWindows/xWidgets ... I sure hope that's true. That's the only reason why I'm still needing a Windows PC for texture compiling and the sort.
     
  13. T2A`

    T2A` I'm dead.

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    UEd3 is quite stable for me. Usually the only time it crashes is when I do something dumb like tell a texture to diffuse itself. I have had trouble with the terrain visibility tool, though. Seemed it kept crashing when trying to draw the tool circle on polygons outside the bounds of the terrain. However, it doesn't do that all the time, as it sometimes bounds itself like the other tools. Strange.

    I, personally, do not care if the program is buggy for screwups so long as it's filled with content like the current version. Why waste time fixing bugs that only pop up because of user error? They have more important things to work on.
     
  14. Xipher

    Xipher I didn't break it, you did

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    its wxWidgets, but yes, it is going to be crossplatform, as well as the fact its been completely recoded.
     
  15. Kirin[SC]

    Kirin[SC] 恐いハチミツボイ

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    That was was it! Thanks Xipher ... I knew it had a w or an x in it ... I wasn't sure which one. Thanks.
     
  16. Xipher

    Xipher I didn't break it, you did

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    Welcome. I have been messing around with it a little myself, great API IMHO.
     
    Last edited: May 16, 2005
  17. Cursed_Soul

    Cursed_Soul Now known as Luos_83

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    ITs a dell!! thats the problem :p
    I only saw ued 3 crash when i was pushing its limits, or was trying to find ways to make it crash.

    so.. what on earth are you doing to ued?
     
  18. krjal

    krjal Minotaur

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    Why oh why DELL?

    Unless you got it for free...
     
  19. OutlawSkot33

    OutlawSkot33 Im me.

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    Because its all my mom could afford (even though she spent around $1,200 on it.)

    What am I doing to UED? Nothing bad. It will crash for any reason. I can add a brush and it will crash on me (thats VERY VERY rare though)
     
  20. Bang Yr Head

    Bang Yr Head ( )

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    like trying to undo ANYTHING you have done with a projector :eek:
     

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