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Unreal Editor 2.0 Console Commands

Discussion in 'Level Editing - Advanced' started by Eyuva 'S' NRG, Nov 15, 2005.

  1. Eyuva 'S' NRG

    Eyuva 'S' NRG dont mess with the toilet monster

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    Ok, I just found some old commands like texture cull to cull out the excess textures not used in my map.

    I need a list of console commands pertaining to bot pathing, there was one to cull out the bloated pathnode count that rises with each rebuild. I remember there WAS a command but forgot the command. I haven't used the editor in over 3 years, forgive me. ;)
     
  2. Eyuva 'S' NRG

    Eyuva 'S' NRG dont mess with the toilet monster

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    Edit : FOUND IT! The problem is associated with the reachspecs in the rebuild process. This works.

    From Unreal Wiki

    My reachspecs keep increasing at each rebuild. Can I decrease it again?
    Reachspecs keep increasing at each rebuild even when you didn't change the pathnode network. To clean things up you do the following:

    Select a Pathnode.
    Right-Click it and click Select All Pathnodes.
    Right-Click again and goto Order and click Last.
    Rebuild.
    Now the reachspecs should be reset.
     

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