Unreal Deleted Scene

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dinwitty

DeRegistered User
Nov 10, 1999
860
1
18
midwest,USA
www.qtm.net
I recall playing in the editor and saw the alarm points, I tried different creatures, the Warlord worked. I never set it on the eating, tho, that makes it more effective.
I think it was removed, for one you already established the Skaarj, probably in coop you could kill it but you didnt want to kill the Warlord too early in the storyline. In gameplay its not always easy to see its mannerisms. In a way it seems awkward having it there, even tho its a nifty sequence, I think the brute splatting the guy is better.
 

Leo(T.C.K.)

I did something m0tarded and now I have read only access! :(
May 14, 2006
4,794
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I recall playing in the editor and saw the alarm points, I tried different creatures, the Warlord worked. I never set it on the eating, tho, that makes it more effective.
I think it was removed, for one you already established the Skaarj, probably in coop you could kill it but you didnt want to kill the Warlord too early in the storyline. In gameplay its not always easy to see its mannerisms. In a way it seems awkward having it there, even tho its a nifty sequence, I think the brute splatting the guy is better.

Actually if you set that warlord's health insanely high nobody can kill it. But yeah.
 

MrMaddog

Flak Monkey
Jul 13, 2002
543
0
16
Parts Unknown
Cool, I rember seeing something like that in a make of Unreal beta. I'll have to put that map in to play in OldSkool.

Anyone also have that intro map where the Vortex Rikers crashed right through the poor Nali standing there? I thought it was a bit funny... :lol:
 

Leo(T.C.K.)

I did something m0tarded and now I have read only access! :(
May 14, 2006
4,794
36
48
Cool, I rember seeing something like that in a make of Unreal beta. I'll have to put that map in to play in OldSkool.

Anyone also have that intro map where the Vortex Rikers crashed right through the poor Nali standing there? I thought it was a bit funny... :lol:

I think you mean the version by .:..: actually, the UT2004 mod. That wasn't actual beta. Or do you have some beta where the warlord was?
 

MrMaddog

Flak Monkey
Jul 13, 2002
543
0
16
Parts Unknown
I think you mean the version by .:..: actually, the UT2004 mod. That wasn't actual beta. Or do you have some beta where the warlord was?

Yeah that was it, I meant to say 'remake' instead of make...

The actual beta in the video looked real good which was why I like to play it someday in Unreal.
 

Leo(T.C.K.)

I did something m0tarded and now I have read only access! :(
May 14, 2006
4,794
36
48
Yeah that was it, I meant to say 'remake' instead of make...

The actual beta in the video looked real good which was why I like to play it someday in Unreal.

That wasn't actual beta either, I just added the warlord in the original nyleve map and set him up. It looked good because it ws recorded in UT and with the original S3TC textures from second CD. If I used DieHard's ones, it would look even better because the original have some textures missing, it doesn't have all textures as S3TC.
 
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