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Unreal Championship 2

Discussion in 'Unreal Tournament 2003/2004' started by Mang Nux, Feb 5, 2014.

  1. Sir_Brizz

    Sir_Brizz Administrator Staff Member

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    True story, that copy of UC2 is STILL in my work bag to take it to the post office. Ooops!
     
  2. Kerr Avon

    Kerr Avon Member

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    UC2 is *fantastic*. Whether or not it should have had the 'Unreal' title is debatable, since it veers so far from the other games in some ways, but it's a fantastic game. It could have been better (some of the maps aren't great, it has too few user definable options, and two of the game modes aren't too enjoyable, etc) but it's still a great game, even today, and I play it every so often.

    To you, maybe, but to me it's fine. Maybe you're just used to a fast PC, and newer consoles, where a frame-rate would walk all over UC2's frame-rate, but to call it terrible is a huge exaggeration. Otherwise the game wouldn't have been so popular, would it? If you want to see worse frame-rates than UC2, look at first person shooters on the N64, for example. But even there they are perfectly playable.




    Why insult a machine that others love? Personally, I play (and love) PC *and* console games, and don't feel the need to criticise either. Some people still love the Atari 2600 (and there are even new games being written for it by fans), but I wouldn't play on it, and don't see the attraction of the machine, but I wouldn't belittle it. I don't feel the need to either criticise other people's choice of gaming platform, or to boost my own ego by bigging up my games machines.



    No, it was fine on the XBox. True, it would have made a great XBox 360 game too, but if they'd changed nothing else, then it would have been the same game, with just a faster frame-rate and a higher resolution, and would not have played any better (or worse) than on the original XBox.

    I do really wish it had come out on the PC, though, as (a) I think every good game should be available to all gamers, and (b) on the PC it would have received some fantastic stuff from the modding community.
     
  3. Sir_Brizz

    Sir_Brizz Administrator Staff Member

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    UC2 was pushing the limits of what the original Xbox could handle no doubt. I don't remember it not running well, though, I haven't played it on the Xbox for years.
     
  4. Mang Nux

    Mang Nux New Member

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    It never ran well in large maps with high player counts. I would notice it even back in 2005 when I was far less discerning about these things. It's not really surprising given the hardware. I guess the 360 performance makes sense too - the game isn't multithreaded, so it's still effectively one weak core with the additional overhead from the emulation.

    Even if it weren't a logical fallacy, I fail to see how an argument from popularity is appropriate here. You think it's a great game, I think it's a great game, but it was hardly a shining example of mass popularity. Like I said, it's about as underrated as they come.

    I got a great deal of enjoyment out of the xbox playing UC2, but I won't hesitate to call it out on it's flaws. I'd certainly never become emotionally invested in it and act insulted on it's behalf. It's just such absurdity that is the root of all fanboyism.
     
    Last edited: Feb 8, 2014
  5. Arnox

    Arnox UT99/2004 Mod Crazy

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    I have all of those except for 3). I only have (only, hehehe) a 1080p TV.
     
  6. Al

    Al Reaper

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    Hook a brotha up! I'll pay for postage! :)
     
  7. _Lynx

    _Lynx Strategic Military Services Staff Member

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    Actually, I've got an UC2 copy that says NTSC, but I was able to run it on PAL Xbox 360.
     
  8. Mang Nux

    Mang Nux New Member

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    Yeah, I never understood NTSC vs PAL labeling on console games that all render at the same base res and framerates.

    The idiots even imposed some artificial limitation on the original Xbox so that units from several regions couldn't enable the 'HD' resolutions even with the 'High-Definition AV Pack'. I had to hack mine to change the region.
     

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