UNITS in runtime

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Coolos

New Member
Sep 9, 2004
17
0
0
Hello everybody, I have a simple question, what is the correspondance between unreal units and real units in cm or in inch.
For architectural projets, it will be really helpfull.

Thanks for your answers.
 

eastgate2

Member
May 17, 2003
68
0
6
orbiting
On wiki, you can find these approximations:
UU=Unreal unit

256 UU = 487.68 cm = 16 feet.
1 meter = 52.5 UU
1 foot = 16 UU
1 cm = 0.525 UU
1 UU = 0.75 inches

In max, if you make a 6.52x6.52x6.52 meters of a box, it will match exactly 256x256x256 of a basic unreal room.

However, it's not suggested to go crazy about precise dimensions. For instance, according to upper list, if you want to make a 2 meter room don't subtract a room of 105x105x105 as BSP needs powers of two. Even I'd not subtract a room of 106x106x106. I'd do 128x128x128, since it's much better for bsp. So in general, subtract room sizes by powers of 2 and then "add" static meshes to lower the dimensions on ceiling or floors. You will have less headache.

check out this link for more infohttp://wiki.beyondunreal.com/wiki/General_Scale_And_Dimensions
 

Coolos

New Member
Sep 9, 2004
17
0
0
good news for me

Tank you for all these details, it is a complete answer, thanks !!!!!!