For the next version of INF: How about making the impact sound of bullets hitting your body more audible (I think that's the word)? In first perspective view, the impact area isn't very far away from your "virtual" ears so it should make more of a sound when you take one in the chest. I guess a bullet hit in the shoulder would sound more than a hit in the lower part of your leg etc. And I suppose then there is armor too - different sound? Maybe it would be a lot of work for little gain, what do you think about it?
I've never been shot in real life so of course I'm only guessing here, but to me it sounds reasonable.
EDIT: Hope no one that actually took a hit in RL gets upset by that last remark.
I've never been shot in real life so of course I'm only guessing here, but to me it sounds reasonable.
EDIT: Hope no one that actually took a hit in RL gets upset by that last remark.
Last edited: