Tweaked bullet impact sound in future version

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Mag76

I died?! Again??!!
Oct 15, 2004
16
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Sweden
For the next version of INF: How about making the impact sound of bullets hitting your body more audible (I think that's the word)? In first perspective view, the impact area isn't very far away from your "virtual" ears so it should make more of a sound when you take one in the chest. I guess a bullet hit in the shoulder would sound more than a hit in the lower part of your leg etc. And I suppose then there is armor too - different sound? Maybe it would be a lot of work for little gain, what do you think about it?

I've never been shot in real life so of course I'm only guessing here, but to me it sounds reasonable. :)

EDIT: Hope no one that actually took a hit in RL gets upset by that last remark. :(
 
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Cleeus[JgKdo]

because respawns suck
Jun 8, 2002
798
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Germany
www.cleeus.de
Well, it sounds logically, that the impact produces a sound which is transmitted by the human skelleton.

But it's very hard to even guess what that would sound like and you care about it at all when you got hit ;)
 

FieldMedic

Less good UT Player ever
Aug 30, 2001
1,134
0
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/the random thought of the day on
*a "screaming on impact" mutator or something similar could be hilarious*
/the random thought of the day off