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Turning speed in differnt environments/Speedbase setting in ini file

Discussion in 'General Discussion' started by suniko, Mar 18, 2011.

  1. suniko

    suniko New Member

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    Hi,

    I am a newbie to unreal scripting, so sorry if these questions are obviuos to some of you.

    I have two very simple environments, and strangely the joystick behaves differently in the two environments. Specifically, the rotation (look left/right) is much faster in one environment than in the other. I tinkered a bit with the User.ini file in the systems folder, where I changed "SpeedBase" in the line

    JoyX=Axis aBaseX = SpeedBase=2.0 DeadZone=0.4

    This affects the turning speed in both environments, but the difference remains.

    Any ideas?

    I was thinking of the following quick-and-dirty workaround: creating two .ini files with different settings for Speedbase. But then I don't know how to tell in the vbs script that it should use a different .ini file than the standard User.ini from /Systems. Maybe any ideas about this could be done?

    Many thanks!
     
  2. suniko

    suniko New Member

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    No hints anyone?
     
  3. brunomartelli

    brunomartelli New Member

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    open the console and type STAT FPS then see if its something to do with the frame rate, possibly affected by geometry loading in the different levels also try RMODE=1 to see whats happening invisibly.
     

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