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Toys

Discussion in 'Concept Discussion Board' started by Postal, Oct 26, 2003.

  1. Postal

    Postal I apear to have lost my pin.

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    Slasher 35mm Flash Rocket

    A single use disposable rocket launcher. Equiped with a scope to help insure target destruction. This is a high speed projectile with a concussion blast that is designed for anti-personnel and bunker destruction. The blast can also blind and distract the enimy.

    E2K Electro-Magnetic Pulse Cannon

    This is a 10 shot tool, primary fire is a EMP blast that will disable the weapons, shields, and any special tools anyone infront of the user. This will only leave anyone effected with a shield gun, and nothing else.

    Altfire discharges all remaining energy in a single self-destructive blast that would have the same effects as pri but would radiate in all directions, distance releative to the ammount of ammo left. This would destroy the E2K, but would not effect the owner.

    Cloak & Dagger

    A replacement for the Shield Gun, this is a very complex shielding device. while providing no real protection, this gives the user complete invisability. However this comes at a cost, if you were to fire a weapon using this, it would destroy the cloaking device, so packaged with each device is a push dagger. Walk up to an unsupecting enimy, and kill them sliently and quietly.

    Shock Pistol
    a Multi-Mode weapon
    First and default mode is Pluse, this is a rapid fire accurate ASMD like beam, medium damage, and Med ROF, this if fire is held down fires in 3 shot bursts.
    Second is Pulse, this is basicly the ASMD alt.
    Third is Rapid, low DMG, but very high ROF, similar to the Link Primary, but this is less accurate, Sacraficing accuracy for substance.

    Magnum Defender
    High powered 14mm pistol firing Teflon tipped armor percing ammunition. This feeds from a 5 round magazine, but the stopping power more then make up for the lack of ROF and Magazine size. Includes a built in reflex sight to allow accurate out to long range due to the shallow balistics of the round in flight.

    Mean Minigun
    This has a high cyclic rate, and is very powerfull if used right. If firing from the hip, it is far from controlable. However if you take the time to crouch, it can be fired quite accuratly allowing for the user to engage targets and medium to long range.

    Plasma Popper
    This grenade is multi-use, you can throw it of couse, but you can also set it up as a prox mine. and since plasma burns soo very hot, it is effective against hard and soft targets.

    More to come
     
  2. Kangus

    Kangus Zombie on your pwn!

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    Cloak & Dagger's gotta be my favorite of all that.... if you do not make it, I certainly will.
     
  3. Neuroflare

    Neuroflare Brewer - Patriot

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    It sure is rad.
     
  4. Postal

    Postal I apear to have lost my pin.

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    Now for the Super Warp Bubblegum Blow-Job Gun

    *Content edited out due to adult content*
     
  5. Smoke39

    Smoke39 whatever

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    Where do you get this edited out jazz? If I can detect adult content, then it's probably pretty obvious.
     
  6. Postal

    Postal I apear to have lost my pin.

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    Psycho Red:
    The all-around drug, pop one of these and it will provide slight healing, and for a short period of time, it will provide an increase in speed/jumps, and damage restance. While hopped up on this drug, you will see red, and hear youre heart beat.
     
  7. Smoke39

    Smoke39 whatever

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    That sounds kinda like that drug in Cowboy Bebop. Red eye, I think it was.
     
  8. Postal

    Postal I apear to have lost my pin.

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    Yes, similar, but Red Eye gave super fast reflexes too.

    Imperial Combat Rifle
    Primary is youre generic AR with 60 round mags and fragmenting ammunition, more then enough to cut thru eneimies.
    Altfire is an improved shotgun, insted of having a random spread, this modern choke causes the pellets to only have horizontal devience in flight. perfect for crowd control.
     
  9. Postal

    Postal I apear to have lost my pin.

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    10 Kiloton Redeemer(Bigger boom)

    XRL
    Modified 8-Ball, primary rockets are twice as fast, altfire is normal speed rockets that can be controled like the redeemer.
     
  10. Postal

    Postal I apear to have lost my pin.

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    TAG

    first blood becomes IT.
    kill IT become IT
    longest IT wins IT
     
  11. 8mm_BuLLEt

    8mm_BuLLEt I will rule the world!

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    thats a good idea... maybe the tagged player may have a nice bluey hue...

    making up weapons? you got a man here.

    Ion rifle

    Primary fire : Fires a small ball of Ion which explodes in a mini-mini-mini ion explosion. Pretty powerful.

    Secondary fire : Fires an ion beam that explodes with a bigger explosion than primary fire.

    Ammo amount : 50
    Primary cost : 2
    Secondary cost : 5

    this is kinda a sidekick bot.... it helps attack people who attack it's master... a dangerous variation on the HealthBot mutator.

    Cybot X4MK5 Sidekick - Laser

    Firemode : Fires a laser that does 5 damage, and fires every 0.5 of a second.

    *Note* : You can upgrade the bots so that they have better attack.

    Cybot X5MK6 Sidekick II - Minigun

    Firemode : Fires a minigun at the attacker - 2 damage per hit, and fires every 0.3 of a second.

    Cybot Z1MK7 Sidekick III - Duel Miniguns

    Firemode : Fires akimbo miniguns at the attacker - but reduced damage to 1, and increased fire rate. Fires at every 0.2 of a second.

    HWX Cybot Cannon Elite Sidekick - Triple MGs with fitted RL

    Firemode : Fires Triple MGs and a Rocket at the attacker. The miniguns do 1 damage and the rocket launcher does 10.

    SuperCybot Elite Sidekick - Mini-Redeemer
    Topclass sidekick

    Firemode : Fires a redeemer missile half the size of a normal one, and halfed damage aswell, and so is the size of the explosion. It does 50 damage, and fires every 1.1 of a second.

    Cybot Upgrader tool

    Primary fire : Builds a Mk1 Cybot.

    Secondary fire : Upgrades/Repairs the Cybot - if not enough ammo to upgrade, it repairs it.

    Ammo amount : 500
    Primary cost : 250
    Secondary cost - repair : 10 per 5 hitpoints
    Secondary cost - upgrade : 100

    im just about out 'o' ideas now.... more soon
     
  12. Kangus

    Kangus Zombie on your pwn!

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    I like the upgradable sidekick bot idea. Reminds me of a combination of old TFC stuff and FEBA
     
  13. Smoke39

    Smoke39 whatever

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    I've been thinking about making drones that fly around you shooting at people, but I'm affraid of what'll happen when they run into walls and get stuck outside of doorways and stuff.
     
  14. Postal

    Postal I apear to have lost my pin.

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    why not have a single drone that flys directly above youre head?
     
  15. Smoke39

    Smoke39 whatever

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    Cuz more drones = more fun! :D And what about short doorways? Or low ceilings?
     
  16. Postal

    Postal I apear to have lost my pin.

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    drones were a problem in UT, why let it stop you in UT2k3?
     
  17. Smoke39

    Smoke39 whatever

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    Why let WHAT stop me in UT2K3?
     
  18. 8mm_BuLLEt

    8mm_BuLLEt I will rule the world!

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    plus, a rule that can be enabled/disabled, 1 drone per player.

    hey, and, the drones could have a code, which it can dodge walls/low ceilings, but that maybe need about 3hrs maybe...
     
    Last edited: Nov 10, 2003
  19. Smoke39

    Smoke39 whatever

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    Maybe I could make them just break when they smash into walls, making it the player's job to not run them into anything. :p
     

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