I am running both versions of UnrealEd; v2.0 and 2.1. I'm trying to get back into mapping. I haven't been involved with maps for over 7 years now, so please bear with me. I used to make maps for the various clans I was involved with over the years. So I'm trying to bring back my mapping memory, so to speak. My question relates to using the extra buttons inside the editor. Specifically, the torus tarquin builder.
What I'm trying to do is to start a map using this particular builder. No square box as my base, just the tarquin torus builder brush. For example, I entered 1024 into the builder brush size and told it to build it. Then I subtracted it, just like you do with a box. Then I built the map and saved it. For lighting, I went into zone lighting, even though I've yet to add any zones and told the editor to light the entire map using 71 as my entry. Ran the entire map build again, lights and all, Then saved it again.
When I try to add a player start, it won't let me. I can add it but you see nothing appear. Same thing happens if I try to build a CTF map and add bases. The editor lets me go through the process but you see nothing appear in the map. And yet, I can add lights with no problem. If I build a map using just a square box, I can add player starts, no problem. Why would using the tarquin torus builder brush as my starting point, make any difference? I'm still subtracting from the empty space. Am I missing something here? One other thing is that I get the same result whether I use UnrealEd 2.0 or 2.1.
Any help would be greatly appreciated.
Thank you.
fast586
What I'm trying to do is to start a map using this particular builder. No square box as my base, just the tarquin torus builder brush. For example, I entered 1024 into the builder brush size and told it to build it. Then I subtracted it, just like you do with a box. Then I built the map and saved it. For lighting, I went into zone lighting, even though I've yet to add any zones and told the editor to light the entire map using 71 as my entry. Ran the entire map build again, lights and all, Then saved it again.
When I try to add a player start, it won't let me. I can add it but you see nothing appear. Same thing happens if I try to build a CTF map and add bases. The editor lets me go through the process but you see nothing appear in the map. And yet, I can add lights with no problem. If I build a map using just a square box, I can add player starts, no problem. Why would using the tarquin torus builder brush as my starting point, make any difference? I'm still subtracting from the empty space. Am I missing something here? One other thing is that I get the same result whether I use UnrealEd 2.0 or 2.1.
Any help would be greatly appreciated.
Thank you.
fast586