Yiah, sorry if this has been posted before, because I missed it, but what will be done about dodging? It'd be pretty cheesy to see a soldier simply lead to the side, forward, or backwards. My suggestion would be dodging (double tapping a direction) be replaced with a dive-and-roll maneouver.
Secondly, with radio communication, it should act in the following manner. Only one button for saying something. Everybody on the team picks it up. Anybody on the enemy team can only pick it up if they are within a certain unit radius, as well as if there are and BSPs blocking talking player from speaking player on vector X/Y/Z. Difficult to implement? Probably =)
As well, here's a game mode suggestion for a future date:
Some sort of cooperative game type where you and some buddies team up to complete some map objectives. All the enemies are bots, and patrol around. You and your buddies (or just you) have to coordinate an attack to get from point a to point b and complete some mission objectives (sorta like commandos: behind enemy lines.) basically depending on the map, each of you picks a specialized loadout, with some weapons, items, etc. that would be team member specific, and, as an example, you are all at different insertion points around a captured Balkan city, and you have to make your way through the city to the Town Hall, where the enemies have set up a makeshift command.
Much like assault, but a players only team versus bots only, and the bots are more regular soldiers, where as you are a special ops soldier.
Can anybody make sense of what the hell i'm saying?
Secondly, with radio communication, it should act in the following manner. Only one button for saying something. Everybody on the team picks it up. Anybody on the enemy team can only pick it up if they are within a certain unit radius, as well as if there are and BSPs blocking talking player from speaking player on vector X/Y/Z. Difficult to implement? Probably =)
As well, here's a game mode suggestion for a future date:
Some sort of cooperative game type where you and some buddies team up to complete some map objectives. All the enemies are bots, and patrol around. You and your buddies (or just you) have to coordinate an attack to get from point a to point b and complete some mission objectives (sorta like commandos: behind enemy lines.) basically depending on the map, each of you picks a specialized loadout, with some weapons, items, etc. that would be team member specific, and, as an example, you are all at different insertion points around a captured Balkan city, and you have to make your way through the city to the Town Hall, where the enemies have set up a makeshift command.
Much like assault, but a players only team versus bots only, and the bots are more regular soldiers, where as you are a special ops soldier.
Can anybody make sense of what the hell i'm saying?