I'm not convinced about the present version of the radar- it shows enemies a bit too readily. I'd rather it showed your teamates along with the members of the enemy team they've eyeballed. At the moment, the radar seems to screw up enemy ambushes.
One other point - 'If you prick us do we not bleed.' If you shoot someone and they run away, why isn't there a blood trail. It was quite nifty when tactical ops incorporated it.
One other point - 'If you prick us do we not bleed.' If you shoot someone and they run away, why isn't there a blood trail. It was quite nifty when tactical ops incorporated it.