The Krall Hierarchy

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Leo(T.C.K.)

I did something m0tarded and now I have read only access! :(
May 14, 2006
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I wanted to write this down, a fictional rundown/hierarchy of the Krall mostly based on pre-released material and what's known, these are the types outside normal Krall/KrallElite.

Many of these as such will appear in unreal psx episode 1 part 2.

The Krall Minotaur: These primitive beasts are like what great apes are to mankind, except here to Krall.

The Savage Krall: These are the UT3 iteration of the Krall, clearly drawing inspiration from the minotaur/gargoyle. They use whatever they can get their hands on and can use their claws to fight.

The Death Angel: These Krall are the real Krall Elite or more like it, originaly Krall Elite were supposed to use camouflage techniques. If these are masked they are well camouflaged. They can sneak up on their prey very well and surprise them. Death Angel because with them comes a certain death.

The Dark Angel: These are the fine example of Krall used to guard castles or protection of the castle lord/gargoyle. They have medieval top-armor and are very athletic and skilled. Their armor is similar in style to the Hexen Centaur creatures.

Kraal: The prototypical "naked" krall, mostly found in swamp-land areas.

The Slough Master/Keeper: The September standard '97 Krall up to November. They guard more "noble" castles/keeps. A version with less armor was previewed by a pc games magazine.

Krall Lord: The elite "blue" krall of the 97 era

Desert Krall: These are the known beta Kralls, mostly found in desert areas. These will not appear in Unreal PSX but have been known to appear in FireStorm.

The Gargoyle: The WarLord of the Krall.....
 

evilgrins

God of Fudge
Sep 9, 2011
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Palo Alto, CA
unreal-games.livejournal.com
...and let us not forget the Gangsta-Krall:
2834656_original.jpg
 
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