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The Coding To-Do List

Discussion in 'Jailbreak General' started by Jrubzjeknf, Mar 30, 2006.

  1. Jrubzjeknf

    Jrubzjeknf Registered Coder

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    This thread is about all the stuff that should or could be coded for the next patch.

    Bug fixes and important additions:
    • Remove spawn protection for arena players
    • Translocator bug - giving the trans the highest priority prevens JB from deleting it from the player's inventory. XxxX trans is not deleted after a suicide in jail.
    • Detection of usage wrong type of sentinels in Debug (if not the log is spammed to death. Replace sentinels on the fly?)
    • JBAddonCelebration: Head doesn't have teamskin

    Features:
    • Scoreboard:
      • Add ready/not ready on scoreboard
      • Admins should be highlighted on the scoreboard
      • Show spectators on the scoreboard
    • Auto-switch to ArenaCam when an arena match starts
    • Frag instead of teleport arena players when it's a draw
    • Switch around the releasebutton colours. CLIENTSIDE ONLY. (I think Ravu was playing around with this)
    • Eyecandy: re-skining the playerStats screen (F3 key) to fit it with the Jailbreak HUD
    • For mappers: Multicam - a splitscreen version of the current JBcam
    • For mappers: FinalBlow - plays a different execution in case it's the winning one

    Addons:
    • Spray Paint Mutator - should definately be made, even if we have to do it the ChaosUT way - Thread
    • Radar Addon
    • Get Out of Jail Free Card - Thread
    • No Jail Escapes - for competitive matches
    • Switch Lockdown - hitting your switch disables it, but enables the enemy's switch.
    • Keeping Weapons From Last Round
    • Celebration_v2(?) - admins can set the execution punchline
    • Breakout - both teams are released when a button is hit
    • ProvingGrounds - Thread
    • JBCompetitive - Thread
      • Llamas are sent to jail immediately (fragged or teleported)
      • Newcomers are jailed
      • Escaping should be impossible

    This is addition to the JDN: Bugs. I'll update this later on JDN. Anything I forgot?
     
    Last edited: Apr 5, 2006
  2. Birelli

    Birelli meh...

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    Don't forget the known bug list on JDN:Bugs!

    Edit: Oh and along with that, the bots using vehicles in the arena is listed as fixed.
     
    Last edited: Mar 30, 2006
  3. mdavis

    mdavis New Member

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    I am unable to reproduce the translocator bug. Is there a thread that elaborates on this bug? How would you go about reproducing it?
     
  4. Aersik

    Aersik Turbo charged pogo stick

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    The suiciding in jail to get the translocator bug I've only seen online using the XxxX translocator. There is another one with the normal translocator (and I assume it works with the XxxX one too) where if you set your translocator to the highest priority in the weapon priority list, every time you die outside of jail you will spawn in jail holding the translocator. If you die again while in jail, or switch to another weapon you can't select it anymore. INI probably knows more about the bugs than I do though.
     
  5. tarquin

    tarquin design is flawed

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  6. tarquin

    tarquin design is flawed

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    Nothing on the JDN yet...

    What do you guys want -- the Bugs page for bugs & the Projects page for add-ons, or a single Stuff To Do page?
     
  7. Jrubzjeknf

    Jrubzjeknf Registered Coder

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    Nope, was planning on doing it tonight because of my post here.

    Even you're coming up with changes. :p I vote for single page. :)
     
  8. mdavis

    mdavis New Member

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    I think a single page would do just fine. I don't think there are an overwhelming amount of active bugs in Jailbreak right now. If there starts to be a good amount of stuff in this one page, then we should definately make a separate page for bugs and add-ons.
     
  9. Mychaeel

    Mychaeel New Member

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    That was left out on purpose in JB200x (in contrast to Jailbreak III) -- please make it a client-side option.

    Making a good user interface to select shapes and colors turned out to be a major problem. (You only have two mouse buttons for any selected "weapon," even if it's a spray can; and one of those obviously is for spraying whatever is selected at the moment.)

    I've had another, more radical redesign idea for that mutator which I intend to follow up on. I'll keep you posted on my progress.
     
  10. The_Head

    The_Head JB Mapper

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    Perhaps you can right click the mouse, which brings up a menu, which works in the same way as the voice/taunt menu?
    Left click to select the spray, left click again to spray it.
     
  11. Vatcilli zeitchef

    Vatcilli zeitchef Dead and back

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    Left click=spray
    Right click=Next picture?

    Just an idea..
     
  12. Jrubzjeknf

    Jrubzjeknf Registered Coder

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    and the color?
     
  13. tarquin

    tarquin design is flawed

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  14. Jrubzjeknf

    Jrubzjeknf Registered Coder

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    thx Tarq.

    Shall I add that Bugs list to the To-Do List? Maybe easier to overview. Also I can cut that up in categories too.
     
  15. tarquin

    tarquin design is flawed

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    Yeah, sure.
     
  16. tarquin

    tarquin design is flawed

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    Just saw this in the JB-Egypt thread...

    http://forums.beyondunreal.com/showthread.php?p=1875402&highlight=shared#post1875402
     
  17. The_Head

    The_Head JB Mapper

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    Good find.

    Final Blow would be a great addition for JB-Aswan since it already has the alternate death sequence there, you would just have to call it, and make sure it doesnt happen otherwise. Otherwise this is going to take new maps.

    Multicam :tup: gets my thumbs up. Any ideas on coding this one?

    Always arena is very similar to no releases.... just called different :)
     
  18. tarquin

    tarquin design is flawed

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    It's the SAME ONE :rolleyes: ;)
     
  19. The_Head

    The_Head JB Mapper

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    Just realised he beat me to the idea :'(
     
  20. tarquin

    tarquin design is flawed

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