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UE3 - UDK The Ball - Programmer

Discussion in 'Recruitment' started by Hourences, Feb 25, 2010.

  1. Hourences

    Hourences New Member

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    The Ball is an indie single player FPS action/puzzle game, on the UDK, for PC. The expected release date is Summer 2010.

    You play as an archaeologist working on the slopes of a dormant volcano somewhere in Mexico, and a technical malfunction gets you stuck a cavern. It doesn't take long before you realize this is more than just a cave. You reveal ancient ruins that have been hidden from outsiders for centuries and discover a mysterious artifact, a gold and metal shelled Ball. As you venture deeper into the volcano, you reveal some of mankind's greatest secrets...

    Playing from a first person perspective, you solve puzzles and crush monsters with a large physics driven ball, manipulated by the pushing and pulling forces of an ancient device.

    The project started out as a mod and has won a number of prizes - it has since transformed itself into a commercial project.
    • Best Singleplayer Mod of 2008 according to ModDB MOTY 2008
    • Used by Epic Games for the launch of the Unreal Development Kit
    • Second Place in the Make Something Unreal Contest Grand Finals
    • Five-time first place winner in the UT3 Make Something Unreal Contest


    Programmer

    We are looking for an additional programmer. We have a tight schedule, with the release of the game set for early summer, and we could really use some help with programming.

    Responsibilities
    • To help out our other programmer in getting everything done on time.
    • To code the gameplay and interface, using Unrealscript (somewhat similar to languages like Java/C++).
    Requirements
    • Experience with C++, Java, or a similar language
    • Ideally, but not essentially, experience with UnrealScript and Unreal Technology.
    • Willingness to learn and dive into Unreal Tech.
    • Experience with game development, either professionally or as hobbyist.
    • Being available at least 15+ hours a week on average, more would be a big plus.
    • Ability to commit yourself until the end of the project, and don't just disappear along the way.

    We have a limited budget right now, so this is not a paying job, yet. We have consistently performed really well, have always been on schedule, and we are confident we can get this game finished on time, and sell a healthy amount. You will be entitled to a share of the profit.


    You can contact us at contact@toltecstudios.com

    Or you can check us out at:
    http://www.toltecstudios.com/theball/
    http://www.moddb.com/games/the-ball
    http://www.facebook.com/pages/The-Ball/151208229313?ref=ts

    Or check out our trailer:
    http://www.gametrailers.com/game/the-ball/12715


    [screenSHOT]http://www.toltecstudios.com/theball/media/msugrandfinals15.jpg[/screenSHOT][screenSHOT]http://www.toltecstudios.com/theball/media/msugrandfinals14.jpg[/screenSHOT]
    [screenSHOT]http://www.toltecstudios.com/theball/media/msugrandfinals2.jpg[/screenSHOT][screenSHOT]http://www.toltecstudios.com/theball/media/msugrandfinals3.jpg[/screenSHOT]
     
    Last edited: Feb 26, 2010
  2. Hourences

    Hourences New Member

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    I would like to stress that we are not looking for someone who is super high level and the most briliant programmer ever. The work you will do is mostly related to effects and polishing up existing things. It is not super high level work. You won't have to touch AI and such for example.

    Examples of things we need help with:
    Modifying the death and respawn effects.
    Have the player leave behind footsteps.
    Add in support for the ball lights to change color dependent on how you use the weapon.

    And so on.

    In the first place we are looking for someone who is talented and really motivated. I would personally much rather have a really motivated intermediate guy than a really skilled expert who is never around or is only in it for the money.

    So don't be scared - mail!
     
  3. Bi()ha2arD

    Bi()ha2arD Toxic!

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    I hope you find someone, I really want to see this game go retail!
     
  4. Angel_Mapper

    Angel_Mapper Goooooooats

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    I see what you did there. All professional-like and stuff.
     

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