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Textures.....

Discussion in 'Mapping' started by ]Bs[Highlander, Jan 5, 2002.

  1. ]Bs[Highlander

    ]Bs[Highlander Fear is the mind killer

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    -Does anyone know how to create textures like those in GenFire ?
    ie: they look like scripted particle effects.

    -also.. is there a max size for textures? the largest ive seen is 256x256

    -Would it be possible to have say.. a 1024x1024 sheet with one large particle effect texture??

    (what kind of performance hit would i expect?)
     
  2. Mychaeel

    Mychaeel New Member

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    Max size for static textures and animated textures is 1024x1024 pixels; procedural textures (like fire textures, water textures and scripted textures) are limited to 256x256 pixels---see Unreal Textures. This article also covers the creation of procedural textures.
     
  3. ]Bs[Highlander

    ]Bs[Highlander Fear is the mind killer

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    thank you :)
     
  4. Hourences

    Hourences New Member

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    but dont go above 256*256 though, some people could get problems then that the map doesnt work anymore and stuff
     
  5. Mychaeel

    Mychaeel New Member

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    Only if you disable mipmaps. Otherwise the engine picks the largest mipmap that fits the existing hardware.
     
  6. purice

    purice coon dog

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