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UE3 - UDK Texture Problem

Discussion in 'Mapping' started by recycledsoul, Aug 28, 2013.

  1. recycledsoul

    recycledsoul New Member

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    Hello Gentlemen,
    I have a problem with the way the textures are displaying.
    can anyone help?
    all I did was open UED 3, apply texture and it looks very stretched.
    I am attatching the image.
    thanks
     

    Attached Files:

  2. gitrmanuk

    gitrmanuk Sound Dude

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    Don't you need to make a new material using the texture?
     
  3. meowcat

    meowcat take a chance

    Joined:
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    That looks like the texture has its U/V clamping turned on (so that it aligns better for sky boxes and won't tile). That appears to be applied to a BSP surface, if that is the case then you need to move the texture around using one of the texture tools on the left hand side (texture panning).

    [EDIT] Whoops, did not realize how old the original post was... well the answer still applies.
     

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