I have this model that I've been tweaking. It's ok in 3dsmax, but when I export it into .psk and then import that in UT2k4's editor it fails.
Specifically the face texture is shared with the body. So If I set the texture1 which is the body It'll also use that for the face (clothes in face).
Now it I set that texture to be the face. It's then aligned correctly, but also used by the body! (which makes the model look nasty, doom-like monster...)
So I'm doing something wrong?
The model I'm playing with is from UE3 game, could this be issue?
Specifically the face texture is shared with the body. So If I set the texture1 which is the body It'll also use that for the face (clothes in face).
Now it I set that texture to be the face. It's then aligned correctly, but also used by the body! (which makes the model look nasty, doom-like monster...)
So I'm doing something wrong?
The model I'm playing with is from UE3 game, could this be issue?