UE3 - UDK Teleporting between udk maps

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

andynov123

New Member
Feb 14, 2011
70
0
0
Hi,
I'm trying to teleport between my udk mobile maps. I'm tried open[mapname] command on console but I might of not set it up correctly because I'm not teleporting at all. Check kismet pic for reference
 

andynov123

New Member
Feb 14, 2011
70
0
0
I have made an update on my kismet. I think its closer but it still doesnt teleport me between maps. I know its detecting the trigger in the game because I checked output obj comment to screen.
 

Attachments

  • kismettrigger.jpg
    kismettrigger.jpg
    122.2 KB · Views: 25

Jetfire

New Member
Jul 25, 2005
354
0
0
shouldn't it be 'open FULLMAPNAME' eg 'open dm-deck' or whatever? Prolly want to connect trigger instigator to the player variable too (and i'd use an empty obj variable instead of 'player')
 
Last edited: