team talking

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thornz

Inhuman...yes indeed
Dec 14, 1999
405
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outer circle of hades
members.aol.com
I briefly skimmed the roadmap tonight and couldnt really find anything adressing this, so here goes.

ok I sat there, dead as usual in an online game of Inf team standoff, when in a one on one battle one person stopped moving. He might have had to get to the phone quick, started to pee his pants, or was camping like an idiot (radar was on). Well, whatever, he had a strategy. Well, immediately everyone on the opposing team (including a couple of people on their team) started yelling out his location and calling him names and insulting him. Well, it's one thing to insult him (an SOB member was there to tell people to quit it) and another to ruin whatever (misguided) strategy he has simply because you are impatient (he might have dropped a can of freaking soda in his lap, lord only knows! he was a newbie also). I said "no fair, thats cheating!", and kempokiller (or something) said that I havent apparently been around long, since team calling was around since the old days of inf.

huh? Why are dead people talking? This is great, dead people speak from beyond the grave to supply hints. Brilliant. I'm not attacking the team, I'm just kinda pissed at kempo for being impatient and overall a jerk to a guy who obviously didnt know what he was doing. Furthermore I'm unhappy with his snooty attitude torwards me.

At any rate, AQ2 (sorry sorry) makes it so that only dead people can speak to one another and only alive people can speak to one another, since for the most part all dead people have to do is sit and talk to one another. Is anything similar to this planned for inf in the future? I mean, some levels (fulton comes to mind) this is essential, and in an enviorment where you have only one life I think hiding is a damn good idea. Theres nothing wrong with advancing slowly, which is what I do. I've been in a few situations where the last person insisted on sniping, which I admit was frustrating. But in that case, I hand it back. If they refuse to move, so do I. Screw em, they want to play cat and mouse, I'm just not going to come out of my mousehole. The guy can come in and play on my terms, if he wants to play at all.

so whats up? Do dead men talk or do they converse only with their netherealm brethren? Maybe, in intermittent future versions, speech can be disabled if you die period. I dont know, just an idea I really think should be implemented. I'm sure in the final version this was going to be covered, but still just wondering (2.8?))

have a mac...
...but not a clue?
http://www.freeyellow.com/members8/thornz/

"e phallous maos e magnu est"
-the dirty monk
 

Sylvester

New Member
Dec 6, 1999
108
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Leuven / Belgium
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Good point!

1) People should be more friendly...(the kids of these days!)

2) Dead people talking to living people, we all know that aint possible if you aint whoppi Goldberg and your aint an actor in the movie ghost.

3) Dead people talking to each other...hell, nobody knows this is realistic, so put it in...

4) Hiding is good and realistic, but you have to try to acomplish your goals, and you'll won't accompish them if you keep hiding...

And that's all for my 0.02$... soon we'll be talking about 0.02€!

Sylvester out...
 

Catalyst

science begets death
Jul 18, 1999
1,388
0
36
43
CA, USA
Make specators visible, but with a translucent ghostly look, so then we can say, "I see dead people..."

Chris Robbers
Infiltration Insider