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team elimination

Discussion in 'Concept Discussion Board' started by master_newbie, Oct 30, 2003.

  1. master_newbie

    master_newbie 2D Mod Fan

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    its one of the simplest gametypes but its still not there for ut2003

    2 teams frag each other, but you dont respawn until the whole team is dead

    then the other team wins the round and everyone respawns

    best thing would be if it was a mutator so you could use it with ctf and br as well
     
  2. EvilDrWong

    EvilDrWong Every line of code elevates you

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    Ill see if i can do it. I know its very possible as a gametype, but a mutator might make it a bit more challenging ;)
     
  3. Kangus

    Kangus Zombie on your pwn!

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    Crokx made something like that for UT'99.... it was one of his few things that I actually liked :p. If you do do it Doc, make an option for how many lives each player gets, or maybe collective lives for the team per round :p
     
  4. EvilDrWong

    EvilDrWong Every line of code elevates you

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    well, if anything, the lives would be set to Max(1,Level.Game.MaxLives); And ill try and stick an option in there to make it team lives as well.. of course, thisll go into Half Cocked, but ill give it away for free too, since im such a swell and amazingly sexy guy ;)

    edit: theres no space between the 'c' and 'e' in "since"...
     
    Last edited: Oct 30, 2003
  5. master_newbie

    master_newbie 2D Mod Fan

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    thank you :)

    just make sure it works online, and dead players should be able to spectate the living ones
     
  6. EvilDrWong

    EvilDrWong Every line of code elevates you

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    itll work online just fine, and if all goes as planned itll work just like if you were to run out of lives in a normal game (which is all youre doing anyway :p)
    I see a minor snag that might cause a problem or two though :con:
     

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