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[TC][UT2004] Tower Defense Mod alpha release

Discussion in 'Unreal Tournament 2003/2004' started by GuruKnight, Aug 6, 2004.

  1. GuruKnight

    GuruKnight New Member

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    Name: Tower Defense Mod
    Version: alpha version 1.0
    Compatibility: UT2004 (with atleast patch #2)
    Description: Invasion meets strategy! Build! Kill! Upgrade!
    Comments: Check out the hompage and the forum link for more info.
    Screenshot: http://www.udgl.gibbering.net/TD/screenshots.htm
    Credits: Thanks to all the help in the scripting forum
    Homepage: http://udgl.gibbering.net/TD/
    Download: http://udgl.gibbering.net/TD/Knight/release/TD.rar


    You need UT2004 to play it.

    To install:
    -extract .rar file to UT2004 so that UT2004/TD has all the stuff from the Mod
    -read readme.txt
    -best run at 1024x768


    About this version:
    -supports online play with up to 4 players
    -12 waves of 20 creatures per wave
    -gold bonus per wave completed is equal to 25 * Wave number
    -creature hit point starts from 100 at wave 1 to 20,000 at final wave
    -each monster that reaches the castle costs 5 castle health
    -castle starts with 100 health
    -ice tower slows units to 25% original speed for 1.5 seconds
    -fire tower attack does splash damage to units up to 700 units away from hit spot
    (note that a tower is about 220 units wide, so 700 units is almost 4 tower distances away)
    -crystal tower hits 3 enemies in its range dealing the same amount of damage (instant hit, so it never misses)
    -clicking on creatures shows their health graphically


    Recruit: We need more invasion models with animations, modellers, animators, mappers, and whatever else help you would like to offer.
     
  2. flo0tz

    flo0tz New Member

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    omg <3
     
  3. GuruKnight

    GuruKnight New Member

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