UE3 - UDK Switching cameras in Kismet/UnrealScript?

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neo187

New Member
Jul 15, 2011
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Hello

Very new to UDK, have searched all over for what I thought would be a common question, but I couldn't find much.

If I have a number of cameras in the scene, how can I switch the view from one to the other? This would be for gameplay, not for a cinematic sequence.... I'd like to do it in a way that if you press a specific key then the view moves to one of the cameras....

I read in a post that the console command CameraMode [num] would do it but it doesn't do anything for me?

If there was a console command for it then I'm guessing that I could fire the event via kismet, the only other problem would be how to bind the new input to the kismet event...

I appreciate your help!