Survival Coop
aka Coop-Or-Die (from Quake2)
I have finished converting my old gametype to a new and more stable platform that is very barebone and basic. It feels exactly like UnrealShare.CoopGame, but with less security risks. As for the gametype itself, I'm running bHardcoreMode on the server which means if one player in the server dies before the end teleporter is hit, the entire map restarts for everyone on the server. This way you are forced to work together online.
Additional features include:
-You are able to shoot through players (for the most part). Trace shots will always go through players and you can combo right through other players but sometimes projectiles wont always go through.
-a consecutive wins display which shows how many maps you and your team have beat in a row on your server.
-protection against players reconnecting to the server to become "alive" again. (this applies in non-hardcore mode where you have to wait for the round to finish).
If you would like to try this gametype out for yourself then connect to my game IP @ 173.67.23.208.
Note: this gametype is for Unreal 1/Unreal 227 platforms only.
aka Coop-Or-Die (from Quake2)
I have finished converting my old gametype to a new and more stable platform that is very barebone and basic. It feels exactly like UnrealShare.CoopGame, but with less security risks. As for the gametype itself, I'm running bHardcoreMode on the server which means if one player in the server dies before the end teleporter is hit, the entire map restarts for everyone on the server. This way you are forced to work together online.
Additional features include:
-You are able to shoot through players (for the most part). Trace shots will always go through players and you can combo right through other players but sometimes projectiles wont always go through.
-a consecutive wins display which shows how many maps you and your team have beat in a row on your server.
-protection against players reconnecting to the server to become "alive" again. (this applies in non-hardcore mode where you have to wait for the round to finish).
If you would like to try this gametype out for yourself then connect to my game IP @ 173.67.23.208.
Note: this gametype is for Unreal 1/Unreal 227 platforms only.