One problem I had with EAS is spawncamping. Sure its a good and working tactic to cover the spawns, but in reality no one knows where the bad guys are coming from and they do not just come from one place, so no *spawn* camping.
One thing could be useful to start with is a new scoreboard...that doesnt show the kills during a round but in the end like DTAS does. Might cut the *kill all defs and then go for the objective* a little.
I think we shall try and give clutch or others who feel like mapping some more objectives.
Hack into something...i.e. computer to open doors or discover the location of the next objective (Can be done by finding a map too i.e.)? (So maybe give the attackers the possibilities to a) check a number of locations to find something or to find the map and then just go to the right location...)
Destroy computer or similar to deactivate door locks/ security cams/ alarm system.
Clean a city of anti tank infantry? ( so maybe one or two at4 as pickups, as soon as all at4 are within attackers hands or spent ( ) the attackers win).
Hmm, i hope i find more... i need sleep now.
One thing could be useful to start with is a new scoreboard...that doesnt show the kills during a round but in the end like DTAS does. Might cut the *kill all defs and then go for the objective* a little.
I think we shall try and give clutch or others who feel like mapping some more objectives.
Hack into something...i.e. computer to open doors or discover the location of the next objective (Can be done by finding a map too i.e.)? (So maybe give the attackers the possibilities to a) check a number of locations to find something or to find the map and then just go to the right location...)
Destroy computer or similar to deactivate door locks/ security cams/ alarm system.
Clean a city of anti tank infantry? ( so maybe one or two at4 as pickups, as soon as all at4 are within attackers hands or spent ( ) the attackers win).
Hmm, i hope i find more... i need sleep now.