1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

Sui Generis

Discussion in 'Off Topic' started by Psychomorph, Nov 25, 2012.

  1. Psychomorph

    Psychomorph  

    Joined:
    Apr 21, 2003
    Messages:
    2,267
    Likes Received:
    2
    http://www.kickstarter.com/projects/1473965863/sui-generis

    A low-fantasy open world RPG. A game based on physics and realism. Basically like Infiltration, only isometric medieval RPG.


    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG] [​IMG]


    - - - - - - - - - - - - - - - -


    [m]http://www.youtube.com/watch?v=WqaRqih7Cuw&feature=player_embedded[/m]
     
    Last edited: Nov 25, 2012
  2. tomcat ha

    tomcat ha Well-Known Member

    Joined:
    Feb 2, 2002
    Messages:
    2,819
    Likes Received:
    56
    looks interesting.
     
  3. Psychomorph

    Psychomorph  

    Joined:
    Apr 21, 2003
    Messages:
    2,267
    Likes Received:
    2
    Two days left.
     
  4. Psychomorph

    Psychomorph  

    Joined:
    Apr 21, 2003
    Messages:
    2,267
    Likes Received:
    2
    [m]http://www.youtube.com/watch?v=qPZ5yuiWWeE&feature=player_embedded[/m]
     
  5. Gnam

    Gnam Member

    Joined:
    Feb 13, 2002
    Messages:
    515
    Likes Received:
    0
    Very nice. I love how their physics system eliminates the seams you normally see in game animation, i.e. limbs teleporting from one position to the next between different actions. They claim their animations "suck ass" on account of the programmer slapping them together on the side, but their physics system is so effective that it doesn't matter; they look good anyway (the opposite of crap in, crap out). It's also worth noting that their sound effects really complete the package and make things feel real; that's something low budget projects frequently struggle to get right.
     
  6. Psychomorph

    Psychomorph  

    Joined:
    Apr 21, 2003
    Messages:
    2,267
    Likes Received:
    2
    They made it. Game has a future.
     

Share This Page