Hey, I was just wondering... Why is it that when shooting the weapons, you decided to use "instant hit" rounds, meaning they have have infinite velocity. Why not just make the rounds a particle (like the hk grenades, only invisible) so that way they actually have real velocity and can be affected by gravity! Would this be too slow? Imagine sniping someone with the psg-1 at long ranges and having to compensate for elevation and lead... would be cool!
Also, in real life, I do not think that people can juke around like superhuman football players. Is it possible to add an element of inertia to player movement? If not, what about lowering the strafe speed just a little?
Thanks, ed
Also, in real life, I do not think that people can juke around like superhuman football players. Is it possible to add an element of inertia to player movement? If not, what about lowering the strafe speed just a little?
Thanks, ed