I think I shared my thoughts on this elsewhere, but here's my take on it. Sure, Time and effort can be devoted to developing, fixing, testing, fixing, testing again, do another round of fixing. And testing again. Question is, how much time and effort do we want the team to to put into it? A lot of people here has said that no software is bug free, which is true. Fixes will, without a doubt, create new issues which needs fixing, which, again, needs testing and fixing and testing and....you get the picture.
Sentrystudios doesn't have unlimited recourses. Beppo is just one guy who does this in whatever spare time he can find. The same goes for everyone. Mappers, teamleaders, testers and modellers. Everyone. If we were to go in full force to get the issues fixed, everything else will be put on hold for the duration. A month? Six months? A year? How long would it make sense to put development of the next engine Infiltration on ice? Because, in the end, that's what it boils down to.
No, I'm not trying to stir things up or flame anyone. I'm just giving you the cold facts. Had we had 50 coders at our disposal at any given time, sure. We DO however have Beppo, half man, half machine, but he is after all just one guy and there is a limit to what one guy can accomplish. Even if he stays up until 5 in the morning, sleeps for 3 hours, goes to work, comes home at 6 in the afternoon and once again works continously on 2.9 throughout the night, like he did several times during the 2.9 development.
Knowing Beppo, he will probably continue to make mutators for kicks, but if someone asked me if I would commit myself to yet another 2.9 beta breaking period, the answer would be a resounding "No". The reason for that is that I believe it's time for the team to move on. You can't keep on doing the same thing over and over again. And since noone is getting anything out of this in terms of a paycheck, noone can be forced to do anything they don't want to. Harsh, but true. So, in the end, if anything is going to get fixed, it will be through small mutators, made by the brilliant community that we have been blessed with (and I mean that). Personally, for various reasons, I don't think I have what it takes to start on a new project for the good old UT99 engine.
Okay, I admit it. It's damn late and per usual I'm doing my rambling posts when I should be in bed rather than posting on a forum. Feel free to ignore me.