About the weapon sounds...
Their volume when firing them is fine. Loud enough to hear, but not enough to blow your speakers out /infopop/emoticons\icon_wink.gif However, While playing certain large maps, (AS Ressurection) I noticed that the weapon sounds could not be heard at all at long ranges. Is their some value that could be changed so that the sounds "pass through air" further than they currently do? That would make the game seem more like a real firefight kinda like the game "delta force", where you can hear the sounds of gunfire all around you.
Their volume when firing them is fine. Loud enough to hear, but not enough to blow your speakers out /infopop/emoticons\icon_wink.gif However, While playing certain large maps, (AS Ressurection) I noticed that the weapon sounds could not be heard at all at long ranges. Is their some value that could be changed so that the sounds "pass through air" further than they currently do? That would make the game seem more like a real firefight kinda like the game "delta force", where you can hear the sounds of gunfire all around you.