Er, im not sure if this is the right forum for this, so if it isnt, just smack me
I have installed and played Stuntman v2 recently, and I have to say Im liking what I'm seeing. However there are a few issues I have with it.
The default model problem from v1 still exists in v2....
Not sure if this is intentional or not, but on the off chance it isnt... glue mode wont let you stick to a wall or celing if you jump into it while glue mode is on. You can only get to theese surfaces by turning glue mode on on the floor and running up a wall. Again, that may be what you intended, but I brought it up just in case.
To me, the shotgun is way overpowered. It easily kill at any range in 1 or 2 hits. It is also the only weapon bots use(otherwise they use kungfu) I think the damage on it needs to be lowered, as well as the range(it is, after all, a shotgun )
In my (often skewed) opinion, the slowmo powerups last way too long. Not only do they allow you to wreak havoc opon the bots/other players, you can actualy get tired of it being on because it takes so long to get across the level. Perhaps make the time adjustable in the mutator menu?
They are all just minor beefs in the long run. Its still a fun mod and I still love playing it .
I have installed and played Stuntman v2 recently, and I have to say Im liking what I'm seeing. However there are a few issues I have with it.
The default model problem from v1 still exists in v2....
Not sure if this is intentional or not, but on the off chance it isnt... glue mode wont let you stick to a wall or celing if you jump into it while glue mode is on. You can only get to theese surfaces by turning glue mode on on the floor and running up a wall. Again, that may be what you intended, but I brought it up just in case.
To me, the shotgun is way overpowered. It easily kill at any range in 1 or 2 hits. It is also the only weapon bots use(otherwise they use kungfu) I think the damage on it needs to be lowered, as well as the range(it is, after all, a shotgun )
In my (often skewed) opinion, the slowmo powerups last way too long. Not only do they allow you to wreak havoc opon the bots/other players, you can actualy get tired of it being on because it takes so long to get across the level. Perhaps make the time adjustable in the mutator menu?
They are all just minor beefs in the long run. Its still a fun mod and I still love playing it .