Splash.raw?

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GreatEmerald

Khnumhotep
Jan 20, 2008
4,042
1
0
Lithuania
Anyone tried viewing the Splash.raw file? Photoshop CS2 seems to be unable to open it clearly... It does show SOMETHING, though, and it it enough to say that if it was opened fully, it might show an interesting piece of history. The Splash.raw shows someone standing somewhere with a gun (from the helm it looks like John Dalton), and above there's the Unreal logo and some words below. Just like Unreal Tournament logo, but instead of the word 'Tournament', we have something else, and in two lines... I can see letters O, N, S, O, L (CONSOLE?), and also N, O in the second line. At the top there's something similar to "...ED BY", and at the bottom there's clearly the Epic Games logo and the word "LOADING". Also, there should be some colours there, I guess.

This is what PS CS2 gives me:


Tried opening with only 2 channels, and WHOA!! It's a lot better! Yet still uncoloured and in the wrong position... It says:
POWERED BY
UNREAL
CONSOLE
TECHNOLOGY

*two mercs*

EPIC
GAMES

LOADING
Here's what I managed to get graphically:


Can anyone try and get the colours and the position right?
 

GreatEmerald

Khnumhotep
Jan 20, 2008
4,042
1
0
Lithuania
Yeap, exactly, I tried toggling it, making 2 channels and setting height to 960. Width seems to hate being set somehow. Maybe it should be 640, but it is tiled somehow..
 

Zur

surrealistic mad cow
Jul 8, 2002
11,708
8
38
48
That looks like a logo that was made for Unreal Warfare or whatever it's name was.
 

Dennis Grass

New Member
Nov 3, 2004
9
0
0
Germany
mitglied.lycos.de
Here you are. This is how it looks. In the attachment there is a 32bit tga file, so you don't lose any color information. I don't use Photoshop but I think it should be able to interpret the file; if not, I'll upload a 24bit bitmap (without alpha channel).
 

Attachments

  • splash.jpg
    splash.jpg
    24 KB · Views: 19
  • splash.zip
    217.4 KB · Views: 2

GreatEmerald

Khnumhotep
Jan 20, 2008
4,042
1
0
Lithuania
Photoshop only gives me an option to use 8 or 16bit codings... And different channels. With 640x480, 4 channels, it gives me a very dark one...
But nice find :) It's orange!