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UE2 - UT2kX Specialised Tank Bot code

Discussion in 'Programming' started by Alan123, Apr 13, 2012.

  1. Alan123

    Alan123 New Member

    Apr 13, 2012
    Likes Received:

    I run a Darkest Hour and Red Orchestra tank server.

    DH and RO are based on unreal code.

    I have been working on a bot code to make the bots more effective.

    I have succeeded with the infantry however I am having trouble with the vehicle code.

    The main problem is that while I have managed to get the tanks to fire long range shots they are not accurate and in reality a trained tank crew would hit on the first shot, at the moment the bots hardly ever hit anything over 100metres.

    I have watch the server log and have noticed that when a human shoots there is an input for GetPitchForRange however when a bot shoots this is alway zero.

    My question is: is there any body interested solving this problem by writing me a bit of code that I would be willing to pay for?



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