There are so many space sims coming out in the near feature, with the common theme of being crowdfunded, galaxy encompassing and some made by veterans of space sim development.
The most notable ones are Star Citizen and Elite: Dangerous. Star Citizen currently sits on a whopping $44 million in crowdfunded money, while Elite: Dangerous is probably resting at a measly £2 million.
They are both currently going through alpha stages and basically being shown/released in parts. ED is releasing its alpha base multiplayer on friday, and SC's dog fighting module is coming out tomorrow, assuming they won't delay it again. SC already released the Hangar module, which really is just a Hangar that allows you to check out the ships you've bought, and ED has released earlier versions of their multiplayer to premium backers.
Personally I have backed both projects (after their successful kickstarters), SC with $42 and ED with €100. Getting alpha/beta access to ED is quite pricy, since they don't want everyone and their mother to get in during the alpha stages, they'd much rather have a dedicated core that really cares.
Both ED and SC have promised Oculus Rift integration and both look very promising. SC has suffered a lot of delays, where ED has definitely managed to establish a more professional customer relationship.
I am personally a lot more excited for ED than SC, and am extremely excited to sore through space in my own little hyperspacedorito and Oculus Rift.
Here's one of my favourite ED videos. Make sure to fullsreen it at 720p, turn up your sounds and follow the commentary at the top!
[M]https://www.youtube.com/watch?v=Vvl7uaR1sfI[/M]
The most notable ones are Star Citizen and Elite: Dangerous. Star Citizen currently sits on a whopping $44 million in crowdfunded money, while Elite: Dangerous is probably resting at a measly £2 million.
They are both currently going through alpha stages and basically being shown/released in parts. ED is releasing its alpha base multiplayer on friday, and SC's dog fighting module is coming out tomorrow, assuming they won't delay it again. SC already released the Hangar module, which really is just a Hangar that allows you to check out the ships you've bought, and ED has released earlier versions of their multiplayer to premium backers.
Personally I have backed both projects (after their successful kickstarters), SC with $42 and ED with €100. Getting alpha/beta access to ED is quite pricy, since they don't want everyone and their mother to get in during the alpha stages, they'd much rather have a dedicated core that really cares.
Both ED and SC have promised Oculus Rift integration and both look very promising. SC has suffered a lot of delays, where ED has definitely managed to establish a more professional customer relationship.
I am personally a lot more excited for ED than SC, and am extremely excited to sore through space in my own little hyperspacedorito and Oculus Rift.
Here's one of my favourite ED videos. Make sure to fullsreen it at 720p, turn up your sounds and follow the commentary at the top!
[M]https://www.youtube.com/watch?v=Vvl7uaR1sfI[/M]
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