some Unreal 2 map conversions for Unreal

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Leo(T.C.K.)

I did something m0tarded and now I have read only access! :(
May 14, 2006
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I just wanted to try that out....it is heavily unfinished, but I seem to have some problem with the end mover (it is not collidable for wahtever reason) and yeah rather ghost there beacuse of the leftover invisible movers...

Wonder why it does that...also it has one side invisible...you can see other duplicates of this in the other room behind the end one.

EDIT: I solved it by creating a mover out of the other brush, which I made by deintersecting the space, but...I wonder why it fails if you just do copy polygons to brush, add brush and make mover out of it...I don't get it...something must be wrong with the briush structure then...
 

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