Maybe I could be useful as Leveldsigner...for the moment I am working around with 3D Max, making own StaticMs. Some months ago I also learned basic-texturing in Photoshop (just simple stuff).
Working on Eon it will require me some info about Gameplay, FPS limitation and more details on Environment.
(I do not have any Eon Version for now...and only UT03 so far)
1. How many Units will be used in one map (min. and max. ?)
2. Will there be any indoorparts?
3. Has any map to be seperated into two bases (human and beast)?
4. Is the floorplan of a map circular or straight?
5. What`s your idea of the human fraction? Their technological status (maybe modern post-apokalypse)? Or is it fantasy-only (anime-like)?
6. What about Z-Axis-fighting? Will beasts have any long-range abilities?
6.1 Some numbers about jumping height compared to humans?
7. For now environments (on your pictures) do not look like war-scenarios, for example no destructed buildings...will this be changed or is it a design-handicap?
that are my basic questions...you may guess, my english is horrible but I hope you understand it
Working on Eon it will require me some info about Gameplay, FPS limitation and more details on Environment.
(I do not have any Eon Version for now...and only UT03 so far)
1. How many Units will be used in one map (min. and max. ?)
2. Will there be any indoorparts?
3. Has any map to be seperated into two bases (human and beast)?
4. Is the floorplan of a map circular or straight?
5. What`s your idea of the human fraction? Their technological status (maybe modern post-apokalypse)? Or is it fantasy-only (anime-like)?
6. What about Z-Axis-fighting? Will beasts have any long-range abilities?
6.1 Some numbers about jumping height compared to humans?
7. For now environments (on your pictures) do not look like war-scenarios, for example no destructed buildings...will this be changed or is it a design-handicap?
that are my basic questions...you may guess, my english is horrible but I hope you understand it