I am trying to learn UnrealScript basically for making, you know, games(!).
But I must say, its hard. I have sufficient knowledge of OOP and I know Java quite well. But this is different. I cannot buy a book named "UnrealScript-the complete reference" and assimilate the full language, all of its pre-defined functions,classes,etc. Most websites that provide a getting started help sections and other tutorials tend to show the basic concepts of the language, the syntax, variable types, modifiers, etc and leave the rest to the learner.
Perhaps thats the way I'm supposed to learn it, but where do I start?!
Theres a truckload of UDK-specific classes, functions that need to be used in different situations, and all such stuff.
I do not ask for any step-by-step help or a complete map of how to progress from a newbie to a pro. I just want someone to point me in the right direction and hopefully I will be able to pick it up after some tinkering. Theres a huge difference in learning a thing from books and something from the web.
But I must say, its hard. I have sufficient knowledge of OOP and I know Java quite well. But this is different. I cannot buy a book named "UnrealScript-the complete reference" and assimilate the full language, all of its pre-defined functions,classes,etc. Most websites that provide a getting started help sections and other tutorials tend to show the basic concepts of the language, the syntax, variable types, modifiers, etc and leave the rest to the learner.
Perhaps thats the way I'm supposed to learn it, but where do I start?!
Theres a truckload of UDK-specific classes, functions that need to be used in different situations, and all such stuff.
I do not ask for any step-by-step help or a complete map of how to progress from a newbie to a pro. I just want someone to point me in the right direction and hopefully I will be able to pick it up after some tinkering. Theres a huge difference in learning a thing from books and something from the web.