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Solid Brushes

Discussion in 'Mapping' started by Bane39, Jan 29, 2001.

  1. Bane39

    Bane39 New Member

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    Hey,

    I used the sheet tool to make a few windows in unrealed 2.0. I set surface property to invisible. For some reason these brushes are not solid, I can walk right through'em. How do I change my windows to being solid?

    ,thanks
     
  2. Fuzzpilz

    Fuzzpilz klkk

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    Sheets aren't solid. They can't be made solid. You have to cheat here by using an invisible semi-solid brush. Make it the size and shape of the window, but with a thickness. Click on the Add Special button, select Invisible, Semi-Solid, click OK. It will appear, but don't worry about that, you won't see it in-game or in real time preview.
     
  3. garrett

    garrett dreaming lucidly

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    or you could use a block player actor for a window;....oh ya you are doing it on a walkway, just do what mista fuzzzy said
     
  4. ChrisToth.hu

    ChrisToth.hu Level Designer

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    Or you could insert a brush with transparent sides...but make it a bit smaller than the actual window opening because if the transparent side touches any other non-transparent brush it will make that touched face invisible...
     
  5. Fuzzpilz

    Fuzzpilz klkk

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    That will often cause BSP errors, though.

    For example, it caused horrible holes in older versions of Lemon Fresh (my only released pile of junk at the moment) until I replaced them with semi solids. Before I thought of that, I had put at least a dozen of girders in the room concerned, making it better on the whole (in retrospect).
     
  6. ChrisToth.hu

    ChrisToth.hu Level Designer

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    It's not THAT dangerous...
    But it's true, it's not the best alternative. I prefer using sheets for windows...

    But sometimes it's better to use my version...lack of space...sheet doesn't fit there...but that's rare. :)
     

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