Ok, here is the skinny of my problem, I am creating a realistic-as-possible stonehenge during an eclipse. Here is my problem, how do I create a level with a large ground on which to place stonehenge, and then the skybox? I read tomasz' tut and it didn't help, becuase I don't understand where the zoneinfo should be placed and whether a sheet should seperate the sky and the ground or what.
Also, once I figure that out, how do I make it appear that you can walk forever away from stonehenge without running out of apparent grass?
Also, would it be possible to make a zone portal that surround the entire level so that when you run and run, you keep getting set back to a prior place?
The idea is that this is a deathmatch level, with as much atmosphere as possible, it being during an eclipse.
Also, once I figure that out, how do I make it appear that you can walk forever away from stonehenge without running out of apparent grass?
Also, would it be possible to make a zone portal that surround the entire level so that when you run and run, you keep getting set back to a prior place?
The idea is that this is a deathmatch level, with as much atmosphere as possible, it being during an eclipse.