Skin Test

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old_man_funk

vanilla
Feb 17, 2004
402
0
0
36
UK
Decided that I need to improve on my skinning speed. Set myself the task of skinning a head texture for UT2004 in only an hour.

I will post the results in an hour!

Wish me luck :D
 

old_man_funk

vanilla
Feb 17, 2004
402
0
0
36
UK
Phew, done!

I extended the time to an hour and a half so I had time to work on the hair as well. An hour for the face and 30 minutes for the hair. I like the way it turned out, but it's definatley not good enough to be released as a skin :D
I think that the eyes are it's weakest element, which is annoying since they give a skin a lot of character... need to work on making eyes more realistic! I'd like to try and but a lot more effort into the hair next time as well, I may try doing just a 'hair test' next time, using an entire hour working on just the hair - this would also let me create an alpha map for the hair to make it look a lot better, I mean who has hair clumps into triangles at the tips like this guy's? :D

Anyway, here's the finished skin:

Here's the final product and the texture itself (resized from 1024x1024 to 256x256).

tfinal1.jpg


Here's the skin as it progresses.

tfinal2.gif


old_man_funk
 
Last edited:

old_man_funk

vanilla
Feb 17, 2004
402
0
0
36
UK
After doing the enitre head in an hour and a half, I'm gonna spend the same amount of time of just the hair tonight. Will post the results later :eek:
 

old_man_funk

vanilla
Feb 17, 2004
402
0
0
36
UK
Ok, an hour and a half of painting hair :eek:
It turned out better than I thought it would, I tried a new method this time and it's definatley better than what I used to do when painting hair. I also created an alpha map to make it look more realistic, but the way that uPaint renders alpha masks on models makes it look kinda crap... it's better ingame :p

h1.jpg