Hi everyone,
I'm fairly new to the ue3, and I've been having trouble displaying the normals on my character. Also when I put the mesh into a map it looks completely black/unlit.
here are some screens:
Maya viewport:
ue3 viewer:
in game:
Im using .tga for color, specular and normals, all 1024x1024
TIA for any advice
I'm fairly new to the ue3, and I've been having trouble displaying the normals on my character. Also when I put the mesh into a map it looks completely black/unlit.
here are some screens:
Maya viewport:
ue3 viewer:
in game:
Im using .tga for color, specular and normals, all 1024x1024
TIA for any advice
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