I have a newly modelled character, I used MercMaleA rig, it has a 30 frame walk-loop anim, all in the Ued(itor) and textured.
After placing him into the map he skates (his feet slide as he walks) so he's moving too fast for the animated walk cycle. He should be strolling along, not zipping along.
How do you control the speed, he's going twice as fast as his feet.
[Gawd, creating a new UT2k3 character, animation and getting it in a game is just one hurtle after another. I see now why there arn't just zillions of people doing this - ha]
After placing him into the map he skates (his feet slide as he walks) so he's moving too fast for the animated walk cycle. He should be strolling along, not zipping along.
How do you control the speed, he's going twice as fast as his feet.
[Gawd, creating a new UT2k3 character, animation and getting it in a game is just one hurtle after another. I see now why there arn't just zillions of people doing this - ha]