UE3 - UDK Simple Functionality?

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SonnyAngellTeq

New Member
Sep 29, 2010
3
0
0
Hello, I am trying to simply have a mesh controlled <rotated> by the arrow keys. THATS IT! lol

I jumped into UDK knowing nothing. I understnad that I would need to connect the playercontrol to a pawn, but sofar I have no been able to figure it out..

Can this be done through kismet?

I have no real promgramming background... and the tutorials on Epic website arent very clear on some things

http://udn.epicgames.com/Three/DevelopmentKitFirstScriptProject.html

ANY info can help!!

I simply have ONE mesh that i want to have in a black space.. rotated on all axis via the arrow keys.. soon to be implimented onto a touch screen.

HELP!