Hello, I am trying to simply have a mesh controlled <rotated> by the arrow keys. THATS IT! lol
I jumped into UDK knowing nothing. I understnad that I would need to connect the playercontrol to a pawn, but sofar I have no been able to figure it out..
Can this be done through kismet?
I have no real promgramming background... and the tutorials on Epic website arent very clear on some things
http://udn.epicgames.com/Three/DevelopmentKitFirstScriptProject.html
ANY info can help!!
I simply have ONE mesh that i want to have in a black space.. rotated on all axis via the arrow keys.. soon to be implimented onto a touch screen.
HELP!
I jumped into UDK knowing nothing. I understnad that I would need to connect the playercontrol to a pawn, but sofar I have no been able to figure it out..
Can this be done through kismet?
I have no real promgramming background... and the tutorials on Epic website arent very clear on some things
http://udn.epicgames.com/Three/DevelopmentKitFirstScriptProject.html
ANY info can help!!
I simply have ONE mesh that i want to have in a black space.. rotated on all axis via the arrow keys.. soon to be implimented onto a touch screen.
HELP!