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Shootmania jailbreak gamemode

Discussion in 'Jailbreak General' started by RevBillyG, Apr 10, 2013.

  1. RevBillyG

    RevBillyG Taking over the world.

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    Cease and desist! :p

    [M]http://www.youtube.com/watch?v=uicKs5oSxeQ[/M]
     
  2. Wormbo

    Wormbo Administrator Staff Member

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    Remember when we invaded a Prisoners Of War (Q3JB) server? This looks about as boring. :p
     
  3. RevBillyG

    RevBillyG Taking over the world.

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    haha true. Leave the JB creation to the masters eh? ;)
     
  4. Bloodyboy

    Bloodyboy UT3 JB Mapper

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    ...anyway nothing can save their game.
     
  5. Akbalder

    Akbalder New Member

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    I'm the one who made the Jailbreak gamemode on Shootmania.

    Did you play it or just watched the video?
    Do you not like Shootmania at all or just the Jailbreak gamemode?
     
    Last edited: Apr 26, 2013
  6. Bloodyboy

    Bloodyboy UT3 JB Mapper

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    :D

    I've watched the video and played something like four hours;
    this game have a huge potential for vertical gaming (highlighted by official trailers)
    ...but I'm had very disappointed by the "real" result and the limited vertical aspect in its levels.

    I've started some heavy vertical JB maps for ut3
    but I definitely dont feel as I've imagined after seen an old ut2007 teaser (Othello vs liandri bot)
     
  7. Akbalder

    Akbalder New Member

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    The combats aren't very vertical in Shootmania but it is possible to create maps with some vertical gameplay.

    The video has been made on a very old Jailbreak map (it was the first map created). The gameplay is better on newer maps.
     
  8. Alhanalem

    Alhanalem Teammember on UT3JB Bangaa Bishop

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    Shootmania just seems kind of dull in general. Everything is too bland and generic, and I think z-axis is a valuable component in good arena shooter gameplay, as the others have suggested. It lacks a theme to give it a feel and style of its own. Unreal Tournament was birthed from a classic single player game, which makes it set in a world with a theme and some lore. This gives UT (and to some degree, quake 3/quake live) a flavor a lot of shooters today lack. sadly, without some gimmicky level up / xp system, you cant hold the attention of todays new gamers for very long.

    I'm certain you've done a good job implementing the gametype, you simply made it for a meh game. :p
     

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