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ShaneChurch

Discussion in 'Level Editing - Advanced' started by TheRealFluffy, Dec 7, 2001.

  1. TheRealFluffy

    TheRealFluffy Retired Attention Whore

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    I think that is incredible hard to use that texture set!!! (it are the textures from Gothic)
     
  2. Chrysaor

    Chrysaor Lord of the Pants

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    ya but it's used often, so some ppl must like it. I've not used it yet, but i may in the future. I kinda think a specialized texture set is better, because you have to stick to certain architectural style.
     
  3. Hourences

    Hourences New Member

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    sgtech1 is much harder then shanechurch though
     
  4. Lord Dill

    Lord Dill New Member

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    I used Shanechurch for my first 2 levels.
    Let me tell you something... my first 2 level are pretty ****ty. Partly due to the textures, theme, and my lack of skillz. Both levels where hell based and i thought it would be easy, instead my levels came out bland and ugly. It seems easier to make a nice looking industrial map with, tech1, tech2, playership.

    I totally agree, shane church is hard to use and the results aren't as sharp or detailed looking :( I've stayed away from it in my last 3 levels.
     
  5. Bot_40

    Bot_40 Go in drains

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    Try and make the coret textures look good - impossible :D
     
  6. dead clown

    dead clown self-righteous ****0r

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    agreed on that, coret textures make baby jesus cry.
     
  7. Chrysaor

    Chrysaor Lord of the Pants

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    Your mom makes baby Jesus cry!











    *pitiless ur mom jokes should not be taken seriously
     
  8. TheRealFluffy

    TheRealFluffy Retired Attention Whore

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    WHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAH!!!!!! no offence
     
  9. Lord Dill

    Lord Dill New Member

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    Im using some of them in the new level im making!!!! not all but some walls and a few lights. Mixing it up with playership :) Also using some Mine and Rainfx textures for deco.
     
  10. TheRealFluffy

    TheRealFluffy Retired Attention Whore

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    hm, no theme at all in your map?
     
  11. Mxtrmntr

    Mxtrmntr (Formerly known as Mxtrmntr)

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    Did you ever see Wheel of Time's cathedrals? They looked great, very detailed (well, most of WoT's graphics were that way). I like gothic themes, and so, I liked DM-Gothic's style in the beginning, but in the end, WoT impressed me a lot more graphics-wise.
     
  12. Lord Dill

    Lord Dill New Member

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    BTW Coret textures are mosty modified player ship textures and i find it REALLY hard to stick with one texture pack for the whole level.... if you need wires you have to use the Mine wires, Decayed has the best pipe trim, etc etc etc
     
  13. Twrecks

    Twrecks Spectacularly Lucky

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    bOObies!

    Except for Vandora, where else are there any? (utx speaking)
     
  14. bobtheking

    bobtheking Monkey in a bucket

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    i am using shanecurch in my new level, and i may be a little biased, but i think it kicks arse.
     
  15. bobtheking

    bobtheking Monkey in a bucket

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    mixed with a little nalicast
     
  16. jreister

    jreister heretic

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    Has anyone ever tried to do something with the SkyCity-Texturepack?
     
  17. Bot_40

    Bot_40 Go in drains

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    Skycity is a good texture pack. I used it in DM-DMUT-Cryptic available from Nalicity [/pimpage]
    I think it's not used much because of all the industrial maps about, nobody has the imagination to use a different texture set because they have no maps to copy off :\
     
  18. thechief7

    thechief7 Playmate

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    You need to use the texture packages for what they're intended for
    Shanechurch is used to make......well a church, I think it would be difficult to use those textures to make a whole level
    Example:
     
  19. thechief7

    thechief7 Playmate

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    Here's the inside:
     
  20. bobtheking

    bobtheking Monkey in a bucket

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    thechief7: That level is awsome, how did you make the rock cliffs around it?

    jreister: I don't like it because the textures are too clean, not worn and damaged enough.
     

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