How is Epic gonna handle all the Shadow details???
-crisp Vs. blurry shadows depending how far away the light source is?
-Texture masks..will they cast a shadow?
-will light ''bounce'' off of walls illuminating surrounding objects??
-will projectors even show up?
I saw the demo and i was veryimpressed with character shadows... but the res was too low on my pc, so i didnt notice what i mentiond up there^^
kudos to the transparent effects on the bird/monster thing's wings...
kudos to the light blosom effects too![Wink ;) ;)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
-crisp Vs. blurry shadows depending how far away the light source is?
-Texture masks..will they cast a shadow?
-will light ''bounce'' off of walls illuminating surrounding objects??
-will projectors even show up?
I saw the demo and i was veryimpressed with character shadows... but the res was too low on my pc, so i didnt notice what i mentiond up there^^
kudos to the transparent effects on the bird/monster thing's wings...
kudos to the light blosom effects too