Hi all,
I've just started learning the ins and outs of materials within Unreal but have got a problem. When creating a new material, I get to the Shader Properties window where you would usually manipulate your Diffuse, Opacity, Specular layers etc.
When I click on any of the 'Use' buttons within this window, the entire prgram just locks up completely meaning there's very little I can do to manipulate materials within UnrealEd.
I'm currently running UnrealEd V.3 Build [2005-11-23_16.22] on Win XP SP2
I've just started learning the ins and outs of materials within Unreal but have got a problem. When creating a new material, I get to the Shader Properties window where you would usually manipulate your Diffuse, Opacity, Specular layers etc.
When I click on any of the 'Use' buttons within this window, the entire prgram just locks up completely meaning there's very little I can do to manipulate materials within UnrealEd.
I'm currently running UnrealEd V.3 Build [2005-11-23_16.22] on Win XP SP2