What I'm trying to do is figure out a way of changing the LinkGun texture into a transparent texture, I've tried adding a ConstantColor texture to it's Opacity setings and changing the alpha but that only results in the texture being completely white.
It's very important that I only use that texture (UT2004Weapons.Shaders.LinkGunShader) because I'm actually going to be modifying it from within code.
If someone can tell me how it can be done in the editor then I can easily transfer that to code
It's very important that I only use that texture (UT2004Weapons.Shaders.LinkGunShader) because I'm actually going to be modifying it from within code.
If someone can tell me how it can be done in the editor then I can easily transfer that to code