SF 140

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Zundfolge

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So of those of you who have dl/d Strike Force 140, what did you think of it.
I'd like to see some honest reviews, no partisan crap, and back up your opinions with some explinations.
Before I go downloading 104M I want to know if it's worth it, otherwise I'll just wait for Inf 2.8.


let the games begin...

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Cunubelin

Absens haeres non erit (Soccerdad)
Sep 19, 1999
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It's a great mod

I think it COULD be better though.
However, the maps are F*****G awesome! (the few I've managed to play yet)
Only problem is that they are too darn big! You have 3 minutes per round and you can run around the map for 10 minutes and not finding a thing worth shooting at. /infopop/emoticons/icon_wink.gif

Except for the 3 minute rounds and the need to re-outfit yourself at the beginning of EVERY round it's well worth the download.

Peace
C.

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Zundfolge

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Ok, so I went ahead and downloaded SF.

I kinda liked it, the weapons weren't as well developed as the INF 2.75 weapons (and based on the screenshots and .avi clips I think 2.8 will be significantly better). But I did like many elements of gameplay.

Overall it's just wetted my appetite for 2.8.
I think 2.8 will do the things I liked about SF only better.

Also, I have this weird problem with INF now, Whenever I try to install any new mods, if I go back and try to play INF I get a GPF. Guess it's time to wipe UT off the HD and reinstall everyting. (putting that off as long as possible) For now, SF is gone, not worth it for me to be able to play it and not play INF 2.75.

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Zundfolge

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FUCK STRIKE FORCE

Godamnit! Uninstalling SF fucked UT up completely, so now I get to spend half an hour or so reinstalling and then going out and hunting down all the fucking maps I had!!!

That does it for me, I don't care if they give out free blowjobs with Strike Force, I'll never download or install it again! Any mod that takes half of UT with it when you uninstall it is just bullshit!! /infopop/emoticons/icon_mad.gif /infopop/emoticons/icon_mad.gif /infopop/emoticons/icon_mad.gif /infopop/emoticons/icon_mad.gif /infopop/emoticons/icon_mad.gif /infopop/emoticons/icon_mad.gif

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KillDawg

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Zundfolge man what happened how did it ruin UT? Let me know so I dont mess up my stuff. Did anything melt or what? Those guys are emptying out all the other mods but they better not be doing it at the expence of my UT that is going too damn far.

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Zundfolge

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when I uninstalled SF, it deleted a shitload of .utx and .u files, ones that it used regardless of weather or not anything else used them. So not only did INF not work, neither did regular UT. When you'd run a map (even an Epic map from out of the box) you'd get various "Package not found" errors

the one good thing is reinstalling allowed me to clear out about 500M or crap .utx files from maps I'd installed and later deleted


My advice is to avoid SF like the plague. at the very least keep all the original .zip files for maps/mods/mutators so WHEN you have to reinstall UT you aren't screwed.

To be fair, most of you won't have any problem still being to use INF after installing SF, but you never know.

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Alpha_9

Infiltration lead level designer
Jun 1, 2000
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Thanks for the warning, Zund!

That's exactly what I was worried about, having heard about similar problems people have had w/ previous versions of SF. Now that I know it's still a problem w/ 1.4, I'll just stay away from it.

Any idea if the SF team is ever planning to fix that problem?
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Cunubelin

Absens haeres non erit (Soccerdad)
Sep 19, 1999
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... have to back up on SF...

My other post was more of a "gut reaction" than a really useful post /infopop/emoticons/icon_frown.gif
Sorry.

Now, I still claim that the maps are beautiful! They are commercial grade every one of them.
Even though you can only play SFTDM-Mountainbase online. For some reason you will spawn in ghost mode every time you try it on for a botmatch.
If you want SF-140 flames, go to their forum. It's full of flames and genuine bug reports.

Here, however is the bug that says "Fuck all of you! If you want to uninstall SF, you'll have to fucking REINSTALL everything else, from SCRATCH!"
How can a mod developing team come up with such a nightmare? Even if it IS free?
In my case it was even stranger than Zundfolges problem with the removal of certain .UTX files. I couldn't even begin to uninstall SF. It said "Files corrupt or have already been deleted"...
I must've screwed up when I installed SF in the first place...
I think they, the SF team, rushed 140 and didn't test it enough before release. There are too many bugs in it for that.

All in all, another hyped release of a buggy product.
In defence of my earlier post I'll say this; It might be buggy but it shows some really promising stuff. The maps for one thing anf the bots for another. Botsupport is beautiful (in the maps that are playable offline) a huge thumbs up for that.

Thank heaven this is the OFF TOPIC forum /infopop/emoticons/icon_smile.gif
Now, if only Tac Ops could rush their "thing" into release the world would be a happier place to live in. Don't ask me why I said that! Figure that out for yourselves, ok?

Peace
C

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Galaddin

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yes, i d'loaded strike force 1.4 but only because mod squad were raving about how excellant it was... last time a believe them...
anyway the uninstaller worked fine on my com... spent the better half of an hour trying to get the damn thing to work... it wouldn't show my d3d drivers (i have a ge force btw on 6.18 drivers btw) as recommended drivers when ut run normally would so i chose it from the other list... lo and behold when strike force ran my map list was empty so i thought my maps didn't install properly
so i checked my map directory and they were all there... then i reinstalled and switched to software mode... i had to reinstall because if i tried changing the drivers in the preferences menu, it'd change it for my normal ut which i say again can still detect my d3d drivers and find them acceptable... with software rendering on the maps were there and i managed to run them at 800x600 with detail on high... as for the game itself, the maps were all pretty good but the overall feel of the game was... lacking... movement was too fast and runnning made me feel like road runner or something... as for the weapon models an textures, i'd agree with zundgefold and say that they aren't well developed... as for the game itself, i was unable to tell whether or not i was hitting the damned bot...
sorry about this rant, it's just that i feel that i have wasted 4 hours downloading strike force 1.4...

It is impossible for the glass to be half full or half empty for you see: there is no glass
 

Bad.Mojo

Commander in Chief o' the BMA
Mar 17, 2000
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Galaddin, 1) take the show all devices. Pick your d3d. 2) go to Strike Force TEAM deathmatch. that's the only one with any maps in it. Shit, I figured this out in like two seconds man. And I'm an idiot. Anyways, the only problem i have for it is I can't switch weapons, and that's starting to piss me off a whole lot. And my reload key doesn't work. Once I figure those out, I'll be set.

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Zundfolge

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Mojo, you have a primary and a secondary weapon, just bind a key to switch to secondary weapon and you'll be able to switch back and forth. Also hit "I" for inventory and I think you can switch weapons there by double clicking on them.

Dunno what's up with your reload button though.

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MiscMan

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Dec 24, 1999
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Yea, dont forget to read the readme. I didnt, though =\


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Galaddin

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hehe mojo, believe me, i've tried that many times before switching to software and for some reason, all the maps are empty... escape, team dm etc etc unless i use software rendering...

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Ballistophobia

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Jul 15, 2000
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ohhhhhhhhhhhhhhhhhh yeahhhhhhhhh

SF RULES!!!!!!!!!!!!!!!!!!!!!!!! Nuff said!!
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