Hello,
I doubt this is a MapVote issue, but just in case:
Our dedicated server won't let us into an online game when we're using certain custom skins/models (Annoying Kid and The Thing, to be specific). We try to get in and are presented with a black screen which doesn't change. I've tried any number of ways around this (added upl files to the server, deleted upl files, etc.). The most confusing thing for me is that I was playing as The Thing for three games before the server decided it wouldn't let me in! FWIW, I can get into other servers just fine with that skin, the behavior is repeatable for every computer trying to get in using that skin, other skins are allowed in from that skin pack (like Hulk or Spidey). Please keep in mind, this is not a re-direct problem... I'm not pushing the skins and don't need to (all the computers have the same models/skins). Other custom skins/models are allowed, so why these two in particular? They aren't damaged or corrupt.
I consulted my UCC.log and found this:
MapVoteDebug: ___New PlayerID Detected - 0
MapVote: ___New Player Joined - Darek, 24.209.xxx.xxx:34xxx
MapVoteDebug: ___Spawning MapVoteReplicationInfo
ScriptLog: START MATCH
MapVoteDebug: ___New PlayerID Detected - 1
MapVoteDebug: ___New PlayerID Detected - 2
MapVoteDebug: ___New PlayerID Detected - 3
Log: Calling eventClientValidate for client 24.209.xxx.xxx:34xxx
Log: Client 24.209.xxx.xxx:34xxx failed auth. disconnecting
NetComeGo: Close TcpipConnection 24.209.xxx.xxx:34xxx 02/02/04 17:08:25
MapVoteDebug: ___New PlayerID Detected - 4
Is "eventClientValidate" available for me to check? Is there a log somewhere I should investigate (besides UCC)?
I don't have any anti-cheat stuff (it's a private server), and the only muts I use are a warhammer (from The Supertribe), ClassicUT and Mapvote, plus regen, lowgrav and quadjump on occasion. This is relatively new behavior. I'm hoping maybe it's ringing a bell with someone?
Thanks for your time!
Magic_Taco
I doubt this is a MapVote issue, but just in case:
Our dedicated server won't let us into an online game when we're using certain custom skins/models (Annoying Kid and The Thing, to be specific). We try to get in and are presented with a black screen which doesn't change. I've tried any number of ways around this (added upl files to the server, deleted upl files, etc.). The most confusing thing for me is that I was playing as The Thing for three games before the server decided it wouldn't let me in! FWIW, I can get into other servers just fine with that skin, the behavior is repeatable for every computer trying to get in using that skin, other skins are allowed in from that skin pack (like Hulk or Spidey). Please keep in mind, this is not a re-direct problem... I'm not pushing the skins and don't need to (all the computers have the same models/skins). Other custom skins/models are allowed, so why these two in particular? They aren't damaged or corrupt.
I consulted my UCC.log and found this:
MapVoteDebug: ___New PlayerID Detected - 0
MapVote: ___New Player Joined - Darek, 24.209.xxx.xxx:34xxx
MapVoteDebug: ___Spawning MapVoteReplicationInfo
ScriptLog: START MATCH
MapVoteDebug: ___New PlayerID Detected - 1
MapVoteDebug: ___New PlayerID Detected - 2
MapVoteDebug: ___New PlayerID Detected - 3
Log: Calling eventClientValidate for client 24.209.xxx.xxx:34xxx
Log: Client 24.209.xxx.xxx:34xxx failed auth. disconnecting
NetComeGo: Close TcpipConnection 24.209.xxx.xxx:34xxx 02/02/04 17:08:25
MapVoteDebug: ___New PlayerID Detected - 4
Is "eventClientValidate" available for me to check? Is there a log somewhere I should investigate (besides UCC)?
I don't have any anti-cheat stuff (it's a private server), and the only muts I use are a warhammer (from The Supertribe), ClassicUT and Mapvote, plus regen, lowgrav and quadjump on occasion. This is relatively new behavior. I'm hoping maybe it's ringing a bell with someone?
Thanks for your time!
Magic_Taco