1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

Seperate collision and karma models.

Discussion in 'Modeling & Skinning' started by Solve, Nov 3, 2003.

  1. Solve

    Solve New Member

    Sep 19, 2003
    Likes Received:
    I use Maya to create my collision models.
    When the collision is imported in UnrealEd with the static mesh it also becomes the karma model.

    I want the collision and karma to be seperate though. So I was wondering if it were possible to have a seperate collision and karma model.

Share This Page