Seekers Pack beta - You can't escape it

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Jun 12, 2001
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Seekers Pack IV beta II <--- Get it or I'll kill you.

Come on! I tested your stuff!

(I wrote a big long thing about this version but IE ate it.)

Major features:

Protectors - better disappear effect. Protectors follow you closer, so they get lost less often. The UDamage is replaced with the Upropack which gives you 2* damage, and 2 Uprotectors! Also, Uprotectors no longer hassle your teammates' projectiles. Protectors lifespan has been halved, for balance.
Secondary modes - The reinforcer and the Fire fly gun have been given new secondary fire modes because the old ones were cheap UT copies. Reinforcer has a nasty 'river of death' and FFgun has a long range burst which lies a dormant trap for anyone passing in the next five seconds.
Gravgun - Throwing players to their doom will now earn you frags, instead of them suiciding! Massballs and gravballs now do more similar things to projectiles near the explosion. Inventory pulled around will respawn at its origonal location.
SeekerSniper - Now when someone dies the lock on them is lost. Rockets that have already been fired will continue seeking the respawned player.
Target Hunt - is now a seperate mod, so it is not included in the Seekers Pack 6. When Target Hunt 2 is released, download it from The Forgery.
Mod Menu - You can now set options from the Seekers mod menu.
Chaos Trap - Prettier, makes demons when someone is killed in it.

www.planetunreal.com/wod/forgery/docs_diary.com for more information.
 
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